Patch notes
Iron Soul Dungeon Updates & Patch Notes
Version-style Iron Soul Dungeon updates with playable changes first, source labels visible, and unverified details kept out of route advice.
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Season III, Endless Tower Return, and Level 110
Update 11 launches Season III with Battle Pass and Season Store items, a season-limited race, the returning Endless Tower, new ores and scrolls, level cap 110, higher main-dungeon ore drops, and x3/x10 Season Spins.
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Version history
Update 11 Latest Season III, Endless Tower Return, and Level 110 Added 9 Changed 2 Verified 2
Source: Iron Soul: Dungeon in-game update board · Roblox public game API · Roblox public place API · Roblox official Season III - Magic Royal event · Checked 2026-08-09
Update 11 launches Season III with Battle Pass and Season Store items, a season-limited race, the returning Endless Tower, new ores and scrolls, level cap 110, higher main-dungeon ore drops, and x3/x10 Season Spins.
Launched Season III with exclusive Battle Pass and Season Store items, plus a season-limited race.
Returned Endless Tower with an extra weapon slot, new ores and scrolls, and Boss Mutations.
Added five-round Tower progress saves: resume from rounds 1, 6, 11, and later five-round checkpoints without Fast Pass.
Added x3 and x10 Season Spins that consume multiple Season Tickets.
Increased ore drop rates in the main dungeons.
Raised the level cap to 110.
The current public place roster includes S3 Endless Tower.
Needs verification: the season-limited race identity, Battle Pass and Season Store reward tables, Tower entry requirements, Boss Mutation effects, and exact ore-rate changes.
Verified against the visible in-game Update 11 log, official Season III event page, game API, and place roster on 2026-08-09.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
- Roblox public game APIOfficial · checked 2026-08-10
- Roblox public place APIOfficial · checked 2026-08-10
- Roblox official Season III - Magic Royal eventOfficial · checked 2026-08-09
Update 10.6 Season II Close, Glory Store, and Fist Expansion Added 8 Changed 2 Verified 1
Source: Iron Soul: Dungeon in-game update board · Checked 2026-08-09
Update 10.6 closes Season II and its original Endless Tower, preserves Glory Wheel pity and Glory Cores, adds Fist and Scythe weapons at Shattered Land, starts daily sign-in events, enables Scroll trading, and adds inventory protections.
Closed Season II and the original Endless Tower; a Season Recap page records the highest floor and total damage from Season II Tower runs.
Added a new exclusive weapon to the Glory Store; Glory Wheel pity progress and Glory Cores are saved permanently and do not reset.
Added three Fist weapons and Scythe weapons, forged at Shattered Land.
Started a daily sign-in event, with more regular events planned.
Enabled Scroll trading and increased the Power granted by Scrolls.
Added the complete Fist Weapon skill tree.
Added item locking and a quantity selector for selling to merchants.
Needs verification: the Glory Store weapon identity and cost, daily sign-in rewards, Scroll Power values, and the full Fist and Scythe stat tables.
Verified against the visible in-game Update 10.6 log checked 2026-08-09.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
Update 10.5 Scythe Weapon Type and Tartarus Hell Mode Added 4 Changed 2 Fixed 1 Verified 1
Source: Iron Soul: Dungeon in-game update board · Checked 2026-08-09
Update 10.5 introduces Scythes, Tartarus Hell Mode, new Hell Ores, Hell weapons and armor, a level cap of 100, and dungeon stuck-enemy recovery.
Added Scythe as a weapon type combining Heavy and Light weapon traits; additional Scythes are forged only in Shattered Land.
Added Tartarus Hell Mode, Hell Ores, and new Hell weapons and armor.
Buffed the damage cap for Dragon Dualblade and World Ender.
Raised the maximum level to 100 before the later Update 11 increase to 110.
Enemies stuck in an invalid location now teleport to the player to avoid blocking a dungeon.
Verified against the visible in-game Update 10.5 log checked 2026-08-09.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
Update 10.4 New Island, Tartarus, and Lucifer Race Added 10 Changed 3 Fixed 2 Verified 1
Source: Iron Soul: Dungeon in-game update board · Roblox public game API · Roblox public place API · Beebom Iron Soul Dungeon codes tracker · PCGamesN Iron Soul Dungeon codes tracker · Direct in-game code redemption test · Checked 2026-07-21
Update 10.4 adds the Shattered Place route, Tartarus dungeon, Lucifer race, current July 18 codes, Season Store pet adjustments, Fist weapon buffs, a Normal Attack Bonus attribute rename, and two Endless Tower/equipment fixes.
Added a New Island route: teleport to the Shattered Place after meeting the level 28 requirement.
Added additional dungeon unlocks through the New Island progression path.
Added Tartarus as a new dungeon with death-themed enemies, challenges, and hot lava hazards.
Added Crystal Cave to the official public place roster; exact entry cost, gate, and drop table are still not confirmed.
Added the Lucifer race.
Added a unique Fist weapon path tied to the New Island forge.
Added more stock for the Eagle Pet in the Season Store.
Added active code IRONSOULWEEKEND16; reward bundle remains under verification because public trackers conflict.
Added active code NEWMAPEXPAND; reward bundle remains under verification because public trackers conflict.
Added active code CELEBRATEFOR150KMEMBER; direct in-game redemption testing confirmed it works, while the exact reward popup still needs capture.
Reduced Eagle Pet skill cooldown to 30 seconds.
Buffed Fist weapon damage.
Renamed Base Attack Bonus into Normal Attack Bonus to clarify that it increases normal attack damage.
Fixed misleading wording on percentage-based equipment that was described as scaling from best weapon when the equipment is not a weapon.
Fixed a potentially exploitable location in Endless Tower.
Needs verification: exact reward popups for IRONSOULWEEKEND16, NEWMAPEXPAND, and CELEBRATEFOR150KMEMBER.
Needs verification: exact route costs beyond level 28, Tartarus and Crystal Cave entry gates, drop tables, and New Island forge resource requirements.
Verified against the highlighted Update 10.4 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
- Roblox public game APIOfficial · checked 2026-08-10
- Roblox public place APIOfficial · checked 2026-08-10
- Beebom Iron Soul Dungeon codes trackerCommunity · checked 2026-08-07
- PCGamesN Iron Soul Dungeon codes trackerCommunity · checked 2026-08-04
- Direct in-game code redemption testDirect test · checked 2026-08-09
Update 10.3 Glory Wheel and Season Reward Expansion Added 8 Changed 3 Verified 3
Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21
Update 10.3 introduces the Glory Wheel economy, expands Season II rewards, improves Endless Tower Fast Pass behavior, adds training dummies, improves pet skill damage, and adds pet egg drops to Abandoned Courtyard.
Added Glory Wheel: spend Origin Shards for a chance at exclusive items and Glory Core.
Added Glory Core exchange rewards, including a new Staff weapon and a new pet.
Added Origin Shards to Daily Quests.
Added VIP Pass bonus shards from Daily Quests.
Added 15 more Season II reward levels.
Added a new pet to the Season Store.
Added attack-damage testing dummies to the main island.
Added new pet egg drops from Abandoned Courtyard.
Changed Glory Wheel rewards to support monthly reward additions.
Improved Endless Tower Fast Pass so skipped missing tarot buffs are randomly added.
Increased pet skill damage for all pets.
Verified limitation: the main-island training dummies test attack damage, but not skill damage.
Verified follow-up: the New Island and New Dungeon preview in this log is now represented by the Update 10.4 card.
Verified against the highlighted Update 10.3 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
Update 10.2 Endless Tower, Skill Tree, and Index Rewards Added 5 Changed 4 Verified 1
Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21
Update 10.2 expands Endless Tower with goblins, bosses, tarot choices, and Fast Pass improvements, then adds Skill Tree UI work, Scroll index rewards, and performance-oriented tower improvements.
Added Mysterious Goblins to Endless Tower with extra drops when defeated.
Added occasional dangerous boss challenges in Endless Tower.
Added tarot buffs after specific Endless Tower rounds.
Added Index Rewards for Scrolls.
Added more reward levels for existing index types.
Buffed Endless Tower Fast Pass: players above wave 34 now start from 60% of their highest wave.
Reworked the Skill Tree UI.
Reduced the number of monsters in Endless Tower to avoid lag.
Reduced the chance of sudden camera zoom.
Verified against the highlighted Update 10.2 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
Update 10.1 Endless Tower and Sky Flare Hotfix Added 1 Changed 2 Fixed 1 Verified 1
Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21
Update 10.1 is a focused hotfix for Endless Tower reward settlement and Sky Flare Season Wheel guarantee handling.
Fixed Endless Tower reward timing so rewards settle immediately after each wave ends.
Added a 300-spin guarantee for Sky Flare in the Season Wheel of Luck.
Previous Sky Flare wheel spins are retained and counted toward the guarantee.
Players above 300 spins receive the excess portion back as Race Spins at 70% of Season Spins above 300.
Verified against the highlighted Update 10.1 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
Update 10 Season 2 Launch, Endless Tower, and New Weapon Types Added 7 Changed 1 Verified 1
Source: Iron Soul: Dungeon in-game update board · Iron Soul community database · Checked 2026-07-21
Update 10 launches Season 2 with exclusive rewards and tasks, Endless Tower, Scroll skills, Bow and Fist weapon types, forge Relics, and a level cap increase to 80.
Added Season 2 with new exclusive rewards and tasks.
Added Endless Tower as a challenge activity.
Added Scrolls that can be equipped to the Skill Tree to unlock a new skill.
Added advanced weapon types: Bow and Fist.
Added Bow and Fist blueprints through the Season Store and Wheel of Luck so players can forge them.
Added Relics for forging to boost the chance of a certain weapon type.
Increased the level cap to 80.
Season Reward levels and Season Store rewards are planned to expand weekly during Season 2.
Verified against the highlighted Update 10 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
- Iron Soul community databaseCommunity · checked 2026-07-10
Update 9.5 Bond System, Bond Shop, and Bond Trading Beta Added 8 Changed 1 Verified 1
Source: Iron Soul: Dungeon in-game update board · Roonby Update 9.2 guide · Checked 2026-07-21
Update 9.5 adds the Bond System, Loyalty Coin shop flow, Bond Trade beta, leaderboard expansion, and a small Abandoned Courtyard pet egg drop chance.
Added Bond System connections between players.
Added special bond type allocation.
Added bond power and bond level progression through playing together.
Added dungeon bond buffs that activate when entering dungeons with your bond.
Added a Grocery Bond Shop category using Loyalty Coins from bond tasks.
Added Bond Trade System beta for trading items with your bond.
Added two leaderboards: Index Total Progress and Top Bond Power.
Added a small chance for Abandoned Courtyard to drop Pet Eggs.
Bond trading is intentionally limited by bond level while the system remains in beta.
Verified against the highlighted Update 9.5 entry in the in-game update board.
Sources
- Iron Soul: Dungeon in-game update boardOfficial · checked 2026-08-09
- Roonby Update 9.2 guideCommunity · checked 2026-07-10
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