Patch notes

Iron Soul Dungeon Updates & Patch Notes

Version-style Iron Soul Dungeon updates with playable changes first, source labels visible, and unverified details kept out of route advice.

Source trackerChecked 2026-08-09

Quick Answer

Season III, Endless Tower Return, and Level 110

Update 11 launches Season III with Battle Pass and Season Store items, a season-limited race, the returning Endless Tower, new ores and scrolls, level cap 110, higher main-dungeon ore drops, and x3/x10 Season Spins.

Current release paths

Find the verified update detail you need

All updates

Version history

Update 11 Latest Season III, Endless Tower Return, and Level 110 Added 9 Changed 2 Verified 2

Source: Iron Soul: Dungeon in-game update board · Roblox public game API · Roblox public place API · Roblox official Season III - Magic Royal event · Checked 2026-08-09

Update 11 launches Season III with Battle Pass and Season Store items, a season-limited race, the returning Endless Tower, new ores and scrolls, level cap 110, higher main-dungeon ore drops, and x3/x10 Season Spins.

Hide changesShow changes (9)
Added

Launched Season III with exclusive Battle Pass and Season Store items, plus a season-limited race.

Added

Returned Endless Tower with an extra weapon slot, new ores and scrolls, and Boss Mutations.

Added

Added five-round Tower progress saves: resume from rounds 1, 6, 11, and later five-round checkpoints without Fast Pass.

Added

Added x3 and x10 Season Spins that consume multiple Season Tickets.

Changed

Increased ore drop rates in the main dungeons.

Changed

Raised the level cap to 110.

Verified

The current public place roster includes S3 Endless Tower.

Needs verification

Needs verification: the season-limited race identity, Battle Pass and Season Store reward tables, Tower entry requirements, Boss Mutation effects, and exact ore-rate changes.

Verified

Verified against the visible in-game Update 11 log, official Season III event page, game API, and place roster on 2026-08-09.

Sources
Update 10.6 Season II Close, Glory Store, and Fist Expansion Added 8 Changed 2 Verified 1

Source: Iron Soul: Dungeon in-game update board · Checked 2026-08-09

Update 10.6 closes Season II and its original Endless Tower, preserves Glory Wheel pity and Glory Cores, adds Fist and Scythe weapons at Shattered Land, starts daily sign-in events, enables Scroll trading, and adds inventory protections.

Hide changesShow changes (9)
Changed

Closed Season II and the original Endless Tower; a Season Recap page records the highest floor and total damage from Season II Tower runs.

Added

Added a new exclusive weapon to the Glory Store; Glory Wheel pity progress and Glory Cores are saved permanently and do not reset.

Added

Added three Fist weapons and Scythe weapons, forged at Shattered Land.

Added

Started a daily sign-in event, with more regular events planned.

Changed

Enabled Scroll trading and increased the Power granted by Scrolls.

Added

Added the complete Fist Weapon skill tree.

Added

Added item locking and a quantity selector for selling to merchants.

Needs verification

Needs verification: the Glory Store weapon identity and cost, daily sign-in rewards, Scroll Power values, and the full Fist and Scythe stat tables.

Verified

Verified against the visible in-game Update 10.6 log checked 2026-08-09.

Sources
Update 10.5 Scythe Weapon Type and Tartarus Hell Mode Added 4 Changed 2 Fixed 1 Verified 1

Source: Iron Soul: Dungeon in-game update board · Checked 2026-08-09

Update 10.5 introduces Scythes, Tartarus Hell Mode, new Hell Ores, Hell weapons and armor, a level cap of 100, and dungeon stuck-enemy recovery.

Hide changesShow changes (6)
Added

Added Scythe as a weapon type combining Heavy and Light weapon traits; additional Scythes are forged only in Shattered Land.

Added

Added Tartarus Hell Mode, Hell Ores, and new Hell weapons and armor.

Changed

Buffed the damage cap for Dragon Dualblade and World Ender.

Changed

Raised the maximum level to 100 before the later Update 11 increase to 110.

Fixed

Enemies stuck in an invalid location now teleport to the player to avoid blocking a dungeon.

Verified

Verified against the visible in-game Update 10.5 log checked 2026-08-09.

Sources
Update 10.4 New Island, Tartarus, and Lucifer Race Added 10 Changed 3 Fixed 2 Verified 1

Source: Iron Soul: Dungeon in-game update board · Roblox public game API · Roblox public place API · Beebom Iron Soul Dungeon codes tracker · PCGamesN Iron Soul Dungeon codes tracker · Direct in-game code redemption test · Checked 2026-07-21

Update 10.4 adds the Shattered Place route, Tartarus dungeon, Lucifer race, current July 18 codes, Season Store pet adjustments, Fist weapon buffs, a Normal Attack Bonus attribute rename, and two Endless Tower/equipment fixes.

Hide changesShow changes (18)
Added

Added a New Island route: teleport to the Shattered Place after meeting the level 28 requirement.

Added

Added additional dungeon unlocks through the New Island progression path.

Added

Added Tartarus as a new dungeon with death-themed enemies, challenges, and hot lava hazards.

Added

Added Crystal Cave to the official public place roster; exact entry cost, gate, and drop table are still not confirmed.

Added

Added the Lucifer race.

Added

Added a unique Fist weapon path tied to the New Island forge.

Added

Added more stock for the Eagle Pet in the Season Store.

Added

Added active code IRONSOULWEEKEND16; reward bundle remains under verification because public trackers conflict.

Added

Added active code NEWMAPEXPAND; reward bundle remains under verification because public trackers conflict.

Added

Added active code CELEBRATEFOR150KMEMBER; direct in-game redemption testing confirmed it works, while the exact reward popup still needs capture.

Changed

Reduced Eagle Pet skill cooldown to 30 seconds.

Changed

Buffed Fist weapon damage.

Changed

Renamed Base Attack Bonus into Normal Attack Bonus to clarify that it increases normal attack damage.

Fixed

Fixed misleading wording on percentage-based equipment that was described as scaling from best weapon when the equipment is not a weapon.

Fixed

Fixed a potentially exploitable location in Endless Tower.

Needs verification

Needs verification: exact reward popups for IRONSOULWEEKEND16, NEWMAPEXPAND, and CELEBRATEFOR150KMEMBER.

Needs verification

Needs verification: exact route costs beyond level 28, Tartarus and Crystal Cave entry gates, drop tables, and New Island forge resource requirements.

Verified

Verified against the highlighted Update 10.4 entry in the in-game update board.

Sources
Update 10.3 Glory Wheel and Season Reward Expansion Added 8 Changed 3 Verified 3

Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21

Update 10.3 introduces the Glory Wheel economy, expands Season II rewards, improves Endless Tower Fast Pass behavior, adds training dummies, improves pet skill damage, and adds pet egg drops to Abandoned Courtyard.

Hide changesShow changes (14)
Added

Added Glory Wheel: spend Origin Shards for a chance at exclusive items and Glory Core.

Added

Added Glory Core exchange rewards, including a new Staff weapon and a new pet.

Added

Added Origin Shards to Daily Quests.

Added

Added VIP Pass bonus shards from Daily Quests.

Added

Added 15 more Season II reward levels.

Added

Added a new pet to the Season Store.

Added

Added attack-damage testing dummies to the main island.

Added

Added new pet egg drops from Abandoned Courtyard.

Changed

Changed Glory Wheel rewards to support monthly reward additions.

Changed

Improved Endless Tower Fast Pass so skipped missing tarot buffs are randomly added.

Changed

Increased pet skill damage for all pets.

Verified

Verified limitation: the main-island training dummies test attack damage, but not skill damage.

Verified

Verified follow-up: the New Island and New Dungeon preview in this log is now represented by the Update 10.4 card.

Verified

Verified against the highlighted Update 10.3 entry in the in-game update board.

Sources
Update 10.2 Endless Tower, Skill Tree, and Index Rewards Added 5 Changed 4 Verified 1

Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21

Update 10.2 expands Endless Tower with goblins, bosses, tarot choices, and Fast Pass improvements, then adds Skill Tree UI work, Scroll index rewards, and performance-oriented tower improvements.

Hide changesShow changes (10)
Added

Added Mysterious Goblins to Endless Tower with extra drops when defeated.

Added

Added occasional dangerous boss challenges in Endless Tower.

Added

Added tarot buffs after specific Endless Tower rounds.

Added

Added Index Rewards for Scrolls.

Added

Added more reward levels for existing index types.

Changed

Buffed Endless Tower Fast Pass: players above wave 34 now start from 60% of their highest wave.

Changed

Reworked the Skill Tree UI.

Changed

Reduced the number of monsters in Endless Tower to avoid lag.

Changed

Reduced the chance of sudden camera zoom.

Verified

Verified against the highlighted Update 10.2 entry in the in-game update board.

Sources
Update 10.1 Endless Tower and Sky Flare Hotfix Added 1 Changed 2 Fixed 1 Verified 1

Source: Iron Soul: Dungeon in-game update board · Checked 2026-07-21

Update 10.1 is a focused hotfix for Endless Tower reward settlement and Sky Flare Season Wheel guarantee handling.

Hide changesShow changes (5)
Fixed

Fixed Endless Tower reward timing so rewards settle immediately after each wave ends.

Added

Added a 300-spin guarantee for Sky Flare in the Season Wheel of Luck.

Changed

Previous Sky Flare wheel spins are retained and counted toward the guarantee.

Changed

Players above 300 spins receive the excess portion back as Race Spins at 70% of Season Spins above 300.

Verified

Verified against the highlighted Update 10.1 entry in the in-game update board.

Sources
Update 10 Season 2 Launch, Endless Tower, and New Weapon Types Added 7 Changed 1 Verified 1

Source: Iron Soul: Dungeon in-game update board · Iron Soul community database · Checked 2026-07-21

Update 10 launches Season 2 with exclusive rewards and tasks, Endless Tower, Scroll skills, Bow and Fist weapon types, forge Relics, and a level cap increase to 80.

Hide changesShow changes (9)
Added

Added Season 2 with new exclusive rewards and tasks.

Added

Added Endless Tower as a challenge activity.

Added

Added Scrolls that can be equipped to the Skill Tree to unlock a new skill.

Added

Added advanced weapon types: Bow and Fist.

Added

Added Bow and Fist blueprints through the Season Store and Wheel of Luck so players can forge them.

Added

Added Relics for forging to boost the chance of a certain weapon type.

Added

Increased the level cap to 80.

Changed

Season Reward levels and Season Store rewards are planned to expand weekly during Season 2.

Verified

Verified against the highlighted Update 10 entry in the in-game update board.

Sources
Update 9.5 Bond System, Bond Shop, and Bond Trading Beta Added 8 Changed 1 Verified 1

Source: Iron Soul: Dungeon in-game update board · Roonby Update 9.2 guide · Checked 2026-07-21

Update 9.5 adds the Bond System, Loyalty Coin shop flow, Bond Trade beta, leaderboard expansion, and a small Abandoned Courtyard pet egg drop chance.

Hide changesShow changes (10)
Added

Added Bond System connections between players.

Added

Added special bond type allocation.

Added

Added bond power and bond level progression through playing together.

Added

Added dungeon bond buffs that activate when entering dungeons with your bond.

Added

Added a Grocery Bond Shop category using Loyalty Coins from bond tasks.

Added

Added Bond Trade System beta for trading items with your bond.

Added

Added two leaderboards: Index Total Progress and Top Bond Power.

Added

Added a small chance for Abandoned Courtyard to drop Pet Eggs.

Changed

Bond trading is intentionally limited by bond level while the system remains in beta.

Verified

Verified against the highlighted Update 9.5 entry in the in-game update board.

Sources

Continue

Follow the affected systems